Countdown X2
COUNTDOWN X2
You've got a bomb to babysit and it's on a timer. Backup's coming but they're slow, so you need to buy time which you do by sneaking around and killing the power to the building's power units. Every one you knock out stalls the bomb's clock.
Catch is the guards fix them right back. They patrol with flashlights, and if one walks into you it's over, no second chances. So you stick to the dark, hide in vents, and chuck coins around to pull them off your trail.
Win and the building gets one floor taller next time. Lose and you can just try again. And again. It'll notice.
Made in Godot over a weekend for GMTK Game Jam 2026, theme was Countdown. It's short and my countdown was also running! had to cut down alot of features but core gameplay is still there.
Have a go.
Controls are on the how-to screen when you start.
Uses free sounds and assets. Full credit goes to their respective creators.
This is our First Game Jam 2026, please do support us! Thank you!!
| Published | 3 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | Whiplash |
| Genre | Platformer, Action |
| Made with | Godot |
| Tags | 2D, Indie, Pixel Art, Singleplayer, Stealth |
| Average session | A few minutes |
| Languages | English |
| Inputs | Keyboard, Xbox controller |
| Content | No generative AI was used |




Comments
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wow its fun, but its hard.
good job
Very Well designed, very creative.